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Vadim Sorici
Vadim Sorici
Key Character Artist @ DICE
Stockholm, Sweden

Summary

I'm a Character Artist specialized in creating realistic real-time 3D characters. My journey started from playing video games. I loved them so much that I had almost an urge to create my own game content. I started with level design on Source Engine, then got to explore 3D modelling, then discovered sculpting(digital and traditional). Over time it became more than just a hobby, it was something I genuinely enjoyed and loved doing, at that point I decided that this is what I'll be doing for the rest of my life. I'm self-taught, and I love discovering and learning new software, techniques and integrating them into my workflow.

Skills

Digital SculptingSculpting3D ModelingRenderingTexturing

Software proficiency

ZBrush
ZBrush
Maya
Maya
Mari
Mari
Quixel Suite
Quixel Suite
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
UVLayout
UVLayout
TopoGun
TopoGun
xNormal
xNormal
3ds Max
3ds Max